aurora: THE VR MUSEUM

IMMERSIVE AV EXPERIENCES ABOUT AURORA BOREALIS

 Jan - Dec  2020

I CREATED A VIRTUAL MUSEUM WITH 4 EXHIBITION SPACES WHICH SHOWCASES

STORYTELLING AUDIO VISUAL PIECES ABOUT AURORA 

4 MOVEMENTS.

1. SOLAR STORM  : Modular synth Soundscape & Visuals 

2. EPHEMERIS : Aurora Data sonification & Interactive Visuals 

3. AURORA : Mi.Mu Glove wireless controller interactive live performance

at virtual live performance venue

3. DAWN : Outro AV environment

PROJECT AURORA TRAILER : TALES OF GODDESS 

Scene III. AURORA  : THE VR LIVE SHOW [EXCERPT]

EPHEMERIS : AURORA DATA SONIFICATION USING CSOUND

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PROJECT AURORA GALLERY

DREAM MACHINE 2020

VIRTUAL GAME AND LIVE PERFORMANCE EXPERIENCE 

 Jan - May 2020 

Collaborative work with Nona Hendrix, Chagalle and Berklee EPD department
Creation of virtual interactive game and performance experience in Unity 3D


My role in this project as a developer, sound designer & performer

1. Composition/Sound design & Sound Spatialization in 3D environment

2. Building a unity scene : Prelude playground maze scene

3. Implementation of Mi.Mu gloves (wireless gesture controller) in Unity

4. Performing a main game character "Newbie" in live streaming 

PRELUDE PLAYGROUND MAZE SCENE created by Joy Lee in Unity 3D

PRELUDE THEME MUSIC & VISUALS : WHO AM I [Joy Lee]

Dream Machine Official  Website 

 

MASSACHUSETTS MUSEUM OF CONTEMPORARY ART

Nov 29th - Dec 1st 2019 

 

Berklee Interdisciplinary Arts Institute presented audiovisual pieces with ISM hexadome team from Berlin

 at Mass MoCA ISM HEXADOME

I created visuals for an ambient music piece "interstellar train" which was presented with 

52 channel speaker system and 6 screens

ISM Hexadome at MASS MoCA

 

  

Chiaroscuro: in search of light
IMMERSIVE MULTIMEDIA LIVE PERFORMANCE 

10.2 MULTI-CHANNEL LIVE SURROUND SOUND & INTERACTIVE VISUALS WITH 3 SCREENS

 Jan - May 2019, Primered May 6th 2019

A Sonic and visual exploration of the contrast of light and dark and duality of human emotions.

Three movements and themes are based on Greek mythology

l. Prayer of Achilles

II. Silence

III. Fos : The light 

I composed music, spatialized sounds in 10.2 multichannel system and created interactive visuals

Leonardo Foletto

: Modular synth/ Sound processing

Credits

Leonardo Foletto : Modular synth/Sound processing

Fryderyk Hoang Dong : Key/Synth/ Sound processing

Credits

Leonardo Foletto : Modular synth/Sound processing

Fryderyk Hoang Dong : Key/Synth/ Sound processing

SOunds Delicious PROJECT : A food fantasia

MULTIMEDIA LIVE PERFORMANCE with FOOD

 

November 19th 2019,  Cafeteria at Berklee college of music 

A multimedia experience that captures real-life moments and transforms them into music, art and excitement.

An Exploration of sonic possibilities of all the activities related to food through improvised, live sound sampling and processing of

chef Archie's on-stage cooking and eating sounds from the audience.

As a project leader, I directed a team and processed live sounds.

 

Collaborative work with Leonardo Foletto : Sound processing with custom made Max/msp and Csound software

Composition & SOund replacement 
 
for commercial/trailer
 algorithmic composition
with c programming  
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2019. Dec.

 

Final Project for EP353

Audio programming in C 

A generative composition based on probability and randomness using csound instruments

Programming in C to generate Csound score based on user instructions

MAX/MSP
 
Composition and live performance

2018. Dec.

 

Final Project for EP 431 MAX Class 

Sound processing and live performance using MAX/MSP